Work was started on then future OpenGL ES 3.0 version, for the newer Direct3D 11 backend. The capability to use ANGLE in a Windows Store app was added in 2014. Microsoft contributed support for lower feature levels to the project. Supporting CoreWindow and SwapChainPanel in ANGLE's EGL allows applications to run on Windows 8.1, Windows Phone 8.1, and later. Level of OpenGL ES support via backing renderers Direct3D 9ĪNGLE is currently used in a number of programs and software. #ANGLE OPENGL ES 2.0 EMULATION LIBRARIES DOWNLOAD DRIVER#įirefox uses ANGLE as the default WebGL backend on Windows.Ĭhrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).#ANGLE OPENGL ES 2.0 EMULATION LIBRARIES DOWNLOAD INSTALL#.
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